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Cake day: June 15th, 2023

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  • Been playing RoboCop Rogue City.

    It’s not bad, I like that it tries hard to be true to the movies. The character likenesses are there, the voice of RoboCop, and the one liners are all there. It plays like a budget title, though. Limited voice cast. Limited gameplay scope, crappy animations, crappy writing. It’s not bad, as long as you go in with budget title gameplay in mind.

    The big issue is the buggyness. I’ve had it crash randomly during the first part of the game. Sometimes bugs happen that prevent you from progressing in the game, so you have to restart from a checkpoint. You also can’t quick save and load previous saves. You just get the one auto save. Video cut scenes in game won’t play in sync with the audio. You have to edit the config file to enable HDR, or else the game appears washed out. Mouse movement and fov just feel wrong. There’s a bunch of secondary weapons in the game, but they all suck compared to the auto-9. Fps are inconsistent and there’s a weird bug apparently with how some Nvidia functions are implemented, so using specific setting is necessary to get better frame rate.

    Anyway, gripes aside, I loved RoboCop as a kid and it’s nice to play a game that’s true to the character, unlike the loads of shitty RoboCop games we got in the 80s and 90s.



  • He usually does great in depth tests, but I was kinda disappointed with the lack of testing with these dash cams, along with his choice to review ultra cheap units. At the price points he was looking at, these were all basically using toy camera sensors, aside from the higher prices units.

    But also the was so much more to test. Like if they would actually record during a crash impact, or glitch out? How much of a quality loss, if any, do multi channel cameras suffer even more cameras are recording? Etc.