- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
Pretty surprised, I was kind of expecting it to slip past its supposed spring release just due to its enormous success. Excited to play drm-free, especially after all of the rave reviews.
Like all of Henry’s skills, he sucks at the start.
You are him. So you’ve got some faint knowledge that it can be done, but no idea how exactly, and with rudimentary tools to boot.
Just like you IRL, it takes Henry learning how locks fundamentally work, what picking is actually doing inside, then getting better at the feel of it. And just like IRL, Henry gets good at lock picking quite quickly after some practice and some books.
All of the skills are like this by design. You may think something is easy, but Henry don’t. He knows as much as you did before you looked into it.
Yeah, that argument falls apart when henry just randomly moves the pick even though you didn’t move the controller. That’s the portion that I get pissed off at. Fine that he has shit skills, fine that the game has to make it artificially harder for RP. But don’t make me fail at something just because the game doesn’t want me to complete it yet. Just make it not pickable. When something says “easy” it should be actually easy if you know the patterns or method of doing said thing. Like how combat is easier once you realize you can’t spam swing your sword. There is no such thing for lockpicking. It’s just “fuck you gamer, grind it out like a chump” or break tons of picks trying to get the one fiddly rng location to unlock the lock.
Edit: Also he picks locks in the first game doesn’t he? So he just forgets how locks work because of his fall? Bad design imo but a great game other than that one system.