Tony Bark@pawb.social to Games@lemmy.worldEnglish · 24 days agoRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comexternal-linkmessage-square14fedilinkarrow-up117arrow-down10
arrow-up117arrow-down1external-linkRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comTony Bark@pawb.social to Games@lemmy.worldEnglish · 24 days agomessage-square14fedilink
minus-squareTony Bark@pawb.socialOPlinkfedilinkEnglisharrow-up1·24 days agoExcluding the “Open Core” projects, those people don’t normally have management breathing down their necks.
minus-squarevrighter@discuss.tchncs.delinkfedilinkEnglisharrow-up1·24 days agoopen core isn’t open source, imo.
Excluding the “Open Core” projects, those people don’t normally have management breathing down their necks.
open core isn’t open source, imo.