What's the difference between Labyrinth and Maze? Although both maze and labyrinth depict a complex and confusing series of pathways, the two are different. A maze is a complex, branching (multicursal) puzzle that includes choices of path and direction, while a labyrinth is unicursal, i.e., has only a si...
Sorry I lack the time to make something more complex or even enjoyable at the moment, but this should be enough for you to understand how easy defeating that strategy can be.
I’ve heard this before, but I never understood how people find this easier. It’s still the exact same maze, you just swap the “start” and “goal” labels.
Did anyone else always start at the end and head toward the start? (For mazes on paper)
It’s almost always easier to complete when you go backwards.
That’s because the design tends to split into choices when going in one direction, but less so the other direction.
Kind of like how it is essier to make the way from a leaf to the trunk of a tree than to start at a trunk and reach a specific leaf.
I always stick to a side of the walls of the, mmm, “maze” to get to the end
I love mazes that intentionally defeat this method.
The method can’t be “defeated” it ALWAYS works. But some do slow it down enough that it’s probably quicker to just guess and backtrack.
Sorry I lack the time to make something more complex or even enjoyable at the moment, but this should be enough for you to understand how easy defeating that strategy can be.
I stand corrected.
Although, that’s not exactly an exit, but I’ll give you the point.
Good example
Not true at all. (I see someone else already mentioned it but…)
yeah, me too. It’s cool when that happens
I’ve heard this before, but I never understood how people find this easier. It’s still the exact same maze, you just swap the “start” and “goal” labels.
Paths tend to branch out into dead ends when going in one direction, which would feel more like doubling back when coming from the other direction.
It does depend on the size and overall layout of the maze though.