Really cool. I was scared of this game reviewing bad. The artstyle on the overall tone of the game hooked me since that first trailer where death played the guitar.
Really cool. I was scared of this game reviewing bad. The artstyle on the overall tone of the game hooked me since that first trailer where death played the guitar.
Because you used therms like “simpler” and “one dimensional” which makes your answer seem like you look down on these games and people you enjoy them.
Also your points don’t answer his technical difficulties he had with the game.
Upskaling is a fabolous technology and the split that quality needs to do between hardware upgrades and software support. Overall the existence of the technology is definitly a positive one.
However people are worried about a development that we are already seeing where games are just not efficient with their resources and require way to much computing power. People are afraid studios will decrease the amount of work they put into optimising because they feel like Upskaling will solve all perfomance problems for them. But optimisation needs to happen on both parts. That’s what people are afraid of.
The fact that this is possible is amazing to me. The fact that the whole trailer consists of nothing from the game but dreamt up fabrications of a random number generator with lots of training is not.
Games are an intentional art where a lot of creativity and work is put into a unique interactive medium. The AI trailer is far from that.
Great list. But I love reading trough the reasoning behind the picks. What are yours?
Personally I think outer wilds is a one of a kind game which represents am artistic message about existence that cannot be conveyed the same way in any other medium.
What a great read. That’s exactly how I want to feel while playing and you’re post get all the fun vibes across. Thank you for the continuous effort.