

Ehhhh it’s cool that this is a feature, but boy did it look laggy.
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Ehhhh it’s cool that this is a feature, but boy did it look laggy.
This actually looked really cool. An open world and seamless transition between maps is something I’d never had expected to see from a Mario Kart game.
But is that anything new either? I’m not sure I’ve ever seen Nintendo promoting specs since the N64.
Hmm I’m not sure I follow the author’s argument here. Nintendo hasn’t been trying to keep up with the power of Xbox or PS consoles for years, that’s nothing new. But the Switch 2 is essentially a Switch with some upgrades and… better specs. If they’d ‘moved beyond specs’ then they’d have no need for a new Switch model.
I thought both games were excellent, but yes there was definitely something about BOTW that set it apart. In addition to what you’ve said, I think it’s partially that BOTW was such a unique experience the first time through - little things like the stamina meter for climbing, the cooking to help you craft items that warm you up etc. Discovering these features and setting off in whichever direction you fancied was a joy. TOTK didn’t have this same joy, as I already knew about these mechanics. And it felt like there was much more of a push to get the player to go in a specific direction, rather than leaving the exploration up to them.
I reckon they probably did the best job they could’ve with a sequel, but it was never going to be possible to live up to BOTW.
I haven’t played a Pokemon game since Sword and Shield, but it looks like they’re doing some interesting new stuff here and shaking up the battle system. I’m quietly optimistic!
Do 4D beings have 3D puzzles that would have the same issue for us? 🤔
This and Mario Kart were definitely the highlights for me. Looks fun! :)