

They’ve been inflation proof because consumers lose their shit so hard with every price increase. The price of games is just much more visible and much more conceptually ingrained than with most other products, so every increase hits consumer awareness that much harder.
Prices instead increased in other more indirect ways. Micro-transactions in their many forms are the most obvious case. The price of your “full game” may not have gone up, but then there’s a nearly limitless trickle of smaller supplementary purchases adding to the cost.
Maybe see what player counts look like in a few months before making great and grand plans? People want a fresh take on The Sims, but maybe without the backlog of a hundred DLCs and other EA shittery. But, inZOI may not be it. Apart from the pervasive and distasteful use of generative AI, it may just not have that special something.
So give it a while, lads. Maybe it really will be a hit, but sales in the first week mostly just say that people wanted a fresh swing at The Sims, not that they really want what inZOI is.